Graphic Design Studio 3
This project invites students to respond to the practice of an exhibiting artist in our program. Students consider how we might use artworks to derive frameworks to closely read, understand and offer various interpretations of visuals.
‘Graphic Design Studio 3’ in the Bachelor of Design (Graphic Design) at the University of Melbourne is a capstone subject for undergraduate students and is a culmination of their three years of design education.
Led by Narelle Desmond in collaboration with the curatorial team.
Surface Library
For the Surface Library, the students’ task was to engage deeply with the textures, surfaces and materials present in Nadine Christensen’s artworks, and to employ diverse methods of interpretation and translation to uncover tangible, real-world instances of these materials.
The final output is a materials swatch wall, presented at Buxton Contemporary alongside Nadine Christensen’s exhibition Around. Think paint colour charts at Bunnings but with materials, textures and surfaces, featuring documentation of the real-world examples, and texts written by the students.
The Surface Library invites audiences to rethink the existing conceptual/material relationships present within the artworks, and to engage with graphic design as both a method and means of enquiry.


